Doug Griffin from Loom.AI – Full Interview (37:12)

Doug Griffin on Loomies and Zoom fatigue

Working from home is here to stay. Jeffries Company CEO Rich Handler said “work and office are no longer inextricably linked.” But only a few weeks into the work from home paradigm shift things like Zoom fatigue are setting in. If this is going to be sustainable we need better tools for meetings, conferences and…

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Meet the Loomies, Doug Griffin (4:12)

Virtual Avatars with loom.ai

Zoom fatigue is already setting in and we are only a few weeks into the work from home era. For remote work to be sustainable we need better tools for meetings, conferences and collaboration. Loom.AI is creating avatars that allow people to be more relaxed and comfortable in remote meetings. Join me as I speak…

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The Metaverse Episode, The Being Virtual Show Ep6

Exploring the Metaverse with bob Cooney

The metaverse is the most important topic almost nobody is talking about. There’s a race on to create the metaverse: a computer world where we can be whatever and whomever we want. We can play, work, and learn. We can have a “Second Life“. Virtual reality technology was the precursor to building a viable metaverse…

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How Epic Games is Building the Metaverse (10:44)

Bob Cooney on Building the Metaverse

Metaverse is a term that describes an always-on computer world that people can flow in and out of as avatars. A metaverse has an economy, with jobs, merchandise, education, entertainment, and any other aspect of what you might consider the “real world.” The term was coined in the 1992 novel Snow Crash by Neal Stephenson.…

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Peter Csathy: The Future of Virtual Media (1:02:26)

Bob and Peter Csathy riff about the future of media

  Peter Csathy, digital media expert, discusses the future of movie theaters, esports, synthetic humans, virtual nightclubs and more in this fascinating deep dive interview with Bob Cooney. Peter is a recovering attorney specializing in all aspects of the media business.  He now advises entertainment and technology companies on how to navigate the complex and…

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Joanna Popper – HP Reverb 2 Headset; Virtual Conferences; Avatars

HP Location-based VR head Joanna Popper

HP location-based VR global head Joanna Popper and Bob Cooney discuss the current and future state of location-based VR and VR arcades, the impact of COVID-19, HP’s product roadmap and upcoming Reverb 2 headset. They also touch on Joanna’s experience as a speaker and moderator in virtual conferences and how that compares to showing up…

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Location-based VR Company Spaces Pivots to Virtual Collaboration

Spaces VR Brad Herman

Location-based virtual reality was the hottest segment of virtual reality up until the coronavirus pandemic. Companies from consumer games, military, and other tech segments all rushed into the location-based VR market so they could monetize their expertise in virtual reality while waiting for remote collaboration, virtual conferences, training and education, and consumer games to become…

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Melis Senova on Emergence; Brad Herman pivots Spaces; The Being Virtual Show Ep4

Location-based virtual reality show

Location-based virtual reality developer Spaces leverages their knowledge of free-roam VR, avatars, and multiplayer gaming to create a new bridge between virtual reality and collaboration tools like Zoom, Skype, and Google Hangouts. Co-founder and CTO Brad Herman joins Bob from the Spaces app in VR to discuss their pivot, and how the new app can…

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