The Top Rated Speaker in Location-Based Virtual Reality

Bob is one of the most dynamic and in-demand speakers in the world of virtual reality.

Always staying on the bleeding edge of technology, and able to predict both tech and business trends, Bob Cooney is widely considered the world's foremost expert on location-based virtual reality. The author of the book Real Money from Virtual Reality, he is the go-to-market strategist behind the launch of some of the world’s most successful location-based entertainment products. He curates the location-based VR education programs for both Amusement Expo and VR Days and is the tech editor for Replay Magazine, the oldest and most widely-read publication dedicated to the family entertainment industry. Cooney launched the world’s first successful laser tag company, Laser Storm, in 1990, which he took public after appearing in the Inc. 500 in 1996. He has also launched the first commercially successful VR arcade game, Beachhead 2000. Cooney has mentored some of the top VR manufacturers and operators, including Zero Latency, Holgate, Neurogaming, Virtuix, and others.

Running a VR Event?

Hire the industry’s top expert for a keynote that will inspire and entertain.

Room Escape Conference & Tour

August 6-8, 2019 HENRY B. GONZÁLEZ CONVENTION CENTER 900 E. Market St. San Antonio, TX 78205 The nation’s largest dedicated conference for the emerging room escape industry features interactive exhibits & vendors, on-site demos, networking opportunities and dozens of targeted educational seminars presented by escape game industry leaders from both the United States and Canada.

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IATP 7th Annual Conference & Trade Show

September 23 – 25, 2019 Marriot Hotel New Orleans French Quarter The IATP 7th Annual USA Conference and Trade show will provide networking opportunities, discussions on safety and standards, and the newest products available to the indoor trampoline park industry.

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China VR AR & Visual Entertainment Show 2019

October 30 (Wed) – November 1 (Fri) SNIEC(Shanghai New International Expo Centre) The VR/AR and ICT Entertainment industry is a core technology of the future, and thus a great number of large global corporations are keeping their eyes on this fields of industry, expecially in China. China is growing at a tremendous pace thanks to huge capital, government support and large IT companies. With China, the heart of Asia market, take the lead in this visual IT industry of next generation.

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VR Days Europe 2019 Lustrum Edition

November 13,14,15, 2019 DeLaMar Theatre & Kromhouthal Amsterdam Netherlands In ancient Rome the lustrum was the name for the sacrifice and celebration of a five-year period. A moment to reflect, unite and look ahead. With the 5th edition of VR Days we will do just that. That is why we call VR Days Europe 2019 the Lustrum Edition.

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November 18 – 21, 2019 Orlando, FL The Global Attractions Industry’s Premier Event. Come together with industry professionals from around the world to learn and experience what’s new, innovative, and next.

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Amusement Expo 2020

Mon, 9 Mar 2020 – Wed, 11 Mar 2020 Parking Lot for Ernest N Morial Convention Center, New Orleans, Louisiana, United States The 2020 Amusement Expo International is the annual event for the coin-op and revenue-generating amusement, music and family entertainment industry. AMOA (Amusement & Music Operators Association) and AAMA (American Amusement Machine Association) have teamed up as co-sponsors to develop a 3-day program that brings new technologies, networking possibilities, and information education all under one roof.

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Laval Virtual Visionaries Think Tank 2020

April 20th to 21st, 2020 Laval, France Laval Virtual’s Visionaries Think Tank is a 2-days intensive prospective oriented program organized in closed doors ahead of Laval Virtual from April 20th to 21st, 2020. The Think Tank gathers a panel of international leaders composed of prominent VR/AR Visionaries, and experienced VR/AR users so that they can share and debate on purposes and technological projections of Immersive Techniques in order to shape a vision to be shared with the community.

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Bob Cooney is one of the most insightful speakers and moderators in the business. He inspires creators to think outside the box of their own creation and offers insights that are unrivaled in the immersive technology community. We can always count on Bob to tell it like it is based on hard facts and sometimes even harsh realities. -- Christopher Crescitelli, Founder @ VR FEST
Bob's Media Kit is available for download

Zip file - 45.6 MB - PDF and Images

Recent Speaking Experience

What They're Saying:


Bob Cooney was an early advisor once we determined that we would be entering into the space of family entertainment. With his nearly 30 years of predicting business and technology trends, evaluating product and market viability, and helping to introduce new experiences to the public, he would be an asset to any company looking for leg up on the competition.

Leif Petersen

Founder and CEO of Hologate

My experience with Bob has been he is always creative, thinks outside the box and is solution oriented. He expertise is in the areas of marketing, sales, business development, and whatever area his primary focus and responsibilities are he shares his experience with others freely in support of their success as well. He is a strategic long range thinker, but is action plan oriented.

Drew Pawlak

VP Latin America, GM of Mexico, American Gaming Systems


"An eye-opening experience"

Ever since our first contact with Bob, we've felt that unique chemistry that defines true professionalism. With true down-to-Earth and practical approach, Bob has been an invaluable help to our strategic development. Thanks to Bob's intimate knowledge of best practices in out-of-home entertainment market and track record-proven "do's and dont's" combined with crystal clear intensive study framework, our team was able to lay the foundation to what normally takes months to prepare. On behalf of all of Neurogaming team, I would like to thank Bob for his time and help!

Alex Morozov


I've worked with several consultants throughout Virtuix's history, but I can say that our workshop with Bob has been the most impressive and valuable consulting session I have ever experienced. Bob is a marketing genius. In just one day, we were able to cut through the noise, including our own nonsense, and distill a brilliant marketing message and positioning that set us up for success in this competitive industry. If you need help to navigate marketing and find your value proposition in the location-based entertainment space, Bob is the best guide around." 

Jan Goetgeluk

CEO, Founder, Virtuix

"provocative, engaging and informative…overwhelming two thumbs up!”

Pete Gustafson

Executive Vice President of the American Amusement Machine Association (AAMA).

"Working with Bob through his mentoring program was probably the best idea we ever had since we started the company. Bob is so cool, so smart - he played a key role in our business development for our immersive entertainment projects.

Emmanuel from Scale1


Bob has been instrumental in developing our go-to-market strategy. His understanding of the location-based entertainment market has informed our transition from a game studio to a solution provider that builds turnkey games for the LBE market.

Matt Schiel

Matt Schiel Design

"Bob is kind of the guru of Location-based VR"

Kevin Bachus

SVP Dave and Busters

Bobs creativity, big picture view, and extensive industry insight enable him to quickly position a product and formulate a go-to-market strategy. His charismatic leadership, relatability, and genuine enthusiasm enable him to facilitate this type of thinking during his workshop. Our team came away from the workshop educated on the industry and with a real sense of ownership in the positioning, brand identity, and market strategy developed over our 2 day session. We are charged up and excited to tackle the challenges still ahead. Bob's executive mentoring workshop is fantastic and I would highly recommend it to any company looking to enter the Location-Based Entertainment space.

Stephen Haynes