Posts Tagged ‘Location-based virtual reality’
Randy White: Will Location-Based Entertainment Ever Return? (1:03:58)
Is LBE dead, or is it getting ready for its grand return? Randy White brings the consumer and operations data to a discussion on what has to happen before location-based entertainment businesses return to profitability. He also tells us what consumers really want in entertainment, and if this is a good time for newcomers to…
Read MoreXR Investor Deep Dive – Pearly Chen, Martina Welkhoff, Angelo Del Prior, Ryan Wang (1:01:41)
VR Investors are bullish again. Raising money has always been one of the most difficult parts of being an entrepreneur. Without capital, many business ideas would never get off the ground. Bob Cooney has raised over $100 million in capital over 7 different successful startups. Today he interviews four of the leading VR Investors about…
Read MoreLocation-based VR Company Spaces Pivots to Virtual Collaboration
Location-based virtual reality was the hottest segment of virtual reality up until the coronavirus pandemic. Companies from consumer games, military, and other tech segments all rushed into the location-based VR market so they could monetize their expertise in virtual reality while waiting for remote collaboration, virtual conferences, training and education, and consumer games to become…
Read MoreA New World Calls for a New Format
In this pandemic, there’s more information to consume than ever, so the format of Dropping In is changing. Those long-form articles that many of you love will now show up on places like Blooloop.com, Vending Times, Replay Magazine, INC.com and other websites. Here’s the most recent one about the impact of COVID-19 on Location-based VR.…
Read MoreCoronavirus – WTF Should You Do Now?
Well, that escalated quickly. A week ago I wrote a blog post about how to make sure you’re employing good, visible hygiene practices to give customers peace of mind they might need to continue to patronize your VR arcade or FEC. Since then many countries have secured their borders, banned gatherings of as few as…
Read More11 Critical Steps to Mitigate Coronavirus in your Virtual Reality Arcade
I’ve hesitated to write this article because I don’t want to give energy to the panic already ensuing. The media hype around the Covid-19, or Novel Coronavirus, is already at epic proportions and is threatening to do far more damage than the virus itself. Not to be callous, but there are so many things that…
Read MoreSome Truth About Location-based VR Earnings
So many people have questions about virtual reality. “What is it?” “Why do I need it?” “Can I make money with it?” This last question is one I spend a lot of time writing about. I wrote a book called “Real Money from Virtual Reality” because it’s the elephant in the room. There’s much hype…
Read MoreBen Davenport of Vrsenal – Ep 39: Bob Cooney’s Virtual Reality Deep Dive (54:26)
Bob interviewed the co-founder and CEO of VRsenal, designer and manufacturer of the first VR arcade game that requires no staff or attendant. Their first title is the global blockbuster Beat Saber. Main Event has rolled it out chain wide, and even ran a media promotion over the Labor Day holiday weekend called Saber Day.…
Read MoreStephen Greenwood of Ballast Technologies – Ep 37: Bob Cooney’s Virtual Reality Deep Dive (1:02:36)
Join Bob as he interviews Stephen Greenwood of Ballast Technologies, Inc. This is a Deep Dive episode you don’t want to miss! For more Deep Dive Videos: www.beingvirtual.tv
Read MoreBrent Bushnell of Two Bit Circus – Ep 36: Bob Cooney’s Virtual Reality Deep Dive (1:07:26)
Bob interviewed Brent Bushnell from Two Bit Circus, one of the most inventive and creative VR focused FEC’s in the world. They talked about what’s working, what isn’t, and why. From naming to pricing to marketing and attraction selection, this webinar covered the gamut. If you are even thinking about doing something in location-based VR,…
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