The Being Virtual Show Selects Roomkey for Season 2

Being Virtual Show Season 2 Kicks off with Charlie Fink

Season 2 of The Being Virtual Show is coming to the immersive meeting platform, Roomkey. It’s a 2.5D immersive meetup platform you can participate in via your mobile device. Register for a reminder here. The first show is Tuesday, June 22 at Noon Pacific, 3 PM Eastern. Season one of my hit live streaming show…

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Work From Home in VR Save and the Planet? (9:15)

Can working from home in VR save the planet?

Working from home is the new normal. The coronavirus pandemic has caused more harm than any other event in my lifetime. Hundreds of thousands lost their lives, and hundreds of millions negatively impacted by the global lockdown trying to prevent its spread. Like almost any dark cloud, there’s a silver lining. COIVID-19 has created the…

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Jae Maloney from Air France KLM – Full Interview (39:48)

Jae Maloney KLM Enterprise VR

Enterprise VR adoption is skyrocketing as more and more use cases are being discovered. COVID-19 is accelerating the adoption at exponential rates. Even airlines that have a vested interest in travel are considering how VR can reduce the impact of air travel on the planet. From scrum meetings in Glue, to training mechanics on maintenance…

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Leading and Managing in Complexity with Dave Snowden (5:54)

Being emergent and exploring complexity

Being emergent is the key to succeeding in the inherently complex XR market. Rapidly accelerating technology and constantly shifting applications attempting to meet emerging consumer and business needs makes the business highly unpredictable. Dave Snowden lays down a roadmap for leadership and management for anyone operating in an emerging tech market, during and after the…

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Dave Snowden – Full Interview (27:20)

Volatility, Uncertainty, Complexity and Ambiguity. VUCA is the hallmark of the XR market. Emerging tech is inherently complex. Rapidly accelerating technology and constantly shifting applications attempting to meet emerging consumer and business needs makes the business highly unpredictable. Dave Snowden lays down a roadmap for leadership and management for anyone operating in an emerging tech…

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Location-based VR Company Spaces Pivots to Virtual Collaboration

Spaces VR Brad Herman

Location-based virtual reality was the hottest segment of virtual reality up until the coronavirus pandemic. Companies from consumer games, military, and other tech segments all rushed into the location-based VR market so they could monetize their expertise in virtual reality while waiting for remote collaboration, virtual conferences, training and education, and consumer games to become…

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CEO’s Plan to Keep Work From Home; Robots and Goats Invade Zoom (6:16)

Virtual workplaces and working from home has exploded, and CEO’s are already making plans to keep at least some of that in place post-pandemic. Research shows 37% of jobs in America can be done from home, and 34% of people who previously commuted to work are now working from home. After single-digit growth for the…

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Location-based VR Pivot with Spaces Brad Herman (6:13)

Location-based Virtual Reality developer Spaces pivots to remote collaboration tools for Zoom, Skype and more.

Location-based virtual reality developer Spaces leverages their knowledge of VR presence, avatars, and multiplayer gaming to create a new bridge between virtual reality and collaboration tools like Zoom, Skype, and Google Hangouts. Co-founder and CTO Brad Herman joins Bob from the Spaces app in VR to discuss their pivot, and how the new app can…

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