The Latest The Being Virtual Show

(Rated R for Language) James Jensen is the founder of JUMP, the new hyper-reality attraction where guests can strap on a wingsuit and do what few others have ever done…fly. James is applying his lessons as co-founder and CTO of The VOID to create what Bob Cooney believes will be the most successful and popular location-based VR attraction to date.

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REAL MONEY FROM
VIRTUAL REALITY

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Bob Cooney crams his 30 years of entrepreneurial experience into a handy, and thoroughly enjoyable guidebook to launching a VR product. A must read for anyone looking to enter this growing but increasingly crowded marketplace.

“Amazing! A very straightforward, no BS look at what needs to be done to be successful when launching an LBE startup.” - Anne McKinnon – VR Voice

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Bob Cooney

SPEAKER, AUTHOR, MENTOR

An 8X entrepreneur with thirty-five years of experience launching emerging technology companies, Bob Cooney is widely referred to as the world’s foremost expert on location-based virtual reality.

An Inc. 500 CEO with a successful NASDAQ IPO, Bob is the go-to-market strategist behind many of the world’s most successful immersive entertainment products. Cooney mentors founders and executive teams of some of the top VR companies and helps operators choose the best VR products for their locations.

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How To Select The Perfect Virtual Reality Attraction For Your Operation

June 5, 2019

One of the most frequent questions I get from operators is, “What VR attraction should I buy?” When I started writing about virtual reality in 2015, my skepticism was rooted in the last two VR waves I rode. In 1992 I helped launch Virtuality, building VR and laser tag arenas in malls across the US in…

The Future of Virtual Reality is Here NOW

February 1, 2019

VR Update With Bob Cooney RePlay contributor and virtual reality aficionado Bob Cooney hosted a webinar on Jan. 31 for nearly 100 people, breaking down the “third wave” of virtual reality and emphasizing that “this time, things are different.” According to Cooney, virtual reality (and a little further down the road, augmented reality) is going to…

The Virtual Reality Groundswell

July 1, 2018

https://www.replaymag.com/bob-cooney-on-vr-part-4-july-2018/ Part Four: Stormy Seas Calming Into Clear Opportunities for Operators The creation of waves requires wind to blow over the open ocean for long periods of time. The sea state inside a large storm is chaotic, with huge waves breaking in every direction. You’ve seen the dramatization in movies like The Perfect Storm, where…

Innovating for Millennials

March 1, 2018

What You Need to Know to Get Them In Your Locations Bob Cooney on Millennials – March 2018 Millennials. If you ask anyone from previous generations about them, you’ll likely get a range of reactions from frustration to confusion to dismissal, often with eye-rolls thrown in for effect. However, the reality is that those born…

VR Takes the Stage at Expo

January 23, 2018

Bob Cooney on VR at Amusement Expo – February 2018 Cooney Makes a Case for Why VR Belongs There & Urges Examination For the last twenty-five years, I’ve been observing the virtual reality market emerge, contract and emerge again. In 2015, I went to IAAPA to research an article for this publication in which I…

The VR Scene

December 1, 2017

Bob Cooney on the VR Scene – December 2017 Tech Development Bodes Well for Arcade-Based VR For the last two years, I’ve been observing the virtual reality market develop. In 2015, I went to IAAPA to research an article for this publication that was intended to proclaim that the third try at VR was not…

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