In this episode Bob goes deep into game design for replayability with Michael Zaidan and Sylvain Croteau from Minority Media, an indie game studio from Montreal with deep roots in consumer games with studios like Ubisoft and EA. They go into the theory of building games that people want to play over and over. Various leaderboards, lots of ways to win, and how legacy amusement industry practices are informing the new LBVR developments. We also show data from various types of locations ranging from resorts to malls to FEC’s and talk about how it their flagship Chaos Jump product is performing.

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