Month: November 2020
Let’s Get Social
I miss your smiling face. By the time the week of IAAPA gets here it will have been 8 months of no travel for me. Six of those months have been in near-total lockdown in Melbourne, Australia. I’ve spent the time in isolation researching and experimenting with virtual event technology and design. I was hoping…
Read More Did Covid-19 Kill Location-Based Virtual Reality?
When I talk to manufacturers, distributors, and operators, there’s a clear sense they’re afraid of opening up their location-based VR attractions due to risk of consumer blowback. It feels like a hangover from social media shaming that was happening early in the COVID-19 outbreak when some locations decided to stay open while others shut their…
Read More Star Wars VR: The Arcade Strikes Back
A new Star Wars VR Arcade game just hit the market, which has been searching for the ideal use of virtual reality in a compact, unattended package. ILMxLAB, VRsenal, and Nomadic just knocked it out of the galaxy. I became a Star Wars fan when my grandfather took me to see the original when I…
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